# What We Need From a Host
One page. For a school, rec center, afterschool program, library, church, or community group that wants to host a kids co-design session.

## What the session is
Two hours. 6-12 kids (7-12) design a "health activity center for kids" — the place, the programs, the vibe — by building a giant cardboard model of it. Adults build alongside them. Their ideas become a real design document, and we come back with a plan for them to approve.

Not a lecture, not a focus group, not a drawing contest. Co-design: kids are the designers, adults are the builders.

## What the host gives us
- A room or yard. Indoor with a bit of outdoor access is ideal; a decent-size room works. Floor space matters (we sit on the floor).
- 6-12 kids who want to be there. Recruited however you like; a mix of ages 7-12 is great.
- Two hours, plus 30 minutes of setup before and 30 minutes of debrief after.
- One adult who actually wants this (we bring our own facilitator; your adult is the bridge to your community and your space).
- Permission forms: kids participating, and photo permission for the model/artifacts (we photograph the builds, not primarily the kids).
- Snacks are welcome but optional; if you provide them we need to know allergies first.

## What we bring
- Facilitator + the full session plan (from the Cooney Center's co-design toolkit)
- All build supplies: cardboard, pool noodles, pipe cleaners, clay, tape, sticky notes, markers — everything
- The write-up: Big Ideas, photos, and a summary you can show your board / principal / parents
- The follow-through: a concrete plan for what happens with the kids' design, brought back to them for approval

## What the kids get
- A real design job, done with their hands
- Their names and ideas on a document that goes somewhere
- A promised follow-up: their design comes back to them for a verdict before anything is built
- Snacks, a good afternoon, and adults who listened

## The three rules we hold in the room
1. Adults build and draw too. No hovering, no scribing-only, no answering for kids.
2. Every idea counts. "No idea is dumb" is stated out loud and enforced.
3. What kids say is theirs. We photograph and quote with permission; their words go on the board in their handwriting, not our paraphrase.

## The deal that makes this honest
This is designed-by-children, not kid-branded. That means the kids' output drives the design — and the adults come back to the kids before anything gets built. If your organization can't commit to that loop, tell us now, and we'll design a session that's honest about what it is.

## Contact
Tk, iLands. tk-2@ilands.app
